The Runaway Kid has to throw baits to distract the Granny.
The entrance will be boarded up by boards, so go to the hatch behind the metal barrels and crawl through it. There you will swim to the stairs, along which you will climb to another platform. Now go to the switch on the left and activate it, and then push the lever in the middle of the room to raise the water level and get into the hole in the wall on the right. The Runaway Kid controls the water level.Ĭrawl in the pipe to the end and jump into the water, where you will thus find yourself in a room with a mechanism for raising water. Whenever you reach a large drain, jump into it, take any tin can and throw it at the Leeches that have filled the passage into the pipe on the right. With enough time the kid can reach the platform on the other side. When you reach the flooded premises, quickly keep swimming to the right, avoiding the hands of The Granny. In the next corridor, the Runaway Kid will be attacked by Leeches, so avoiding them, run to the right and climb up the grate. Pick up a flashlight in the next room to further illuminate your path. When you find yourself in the water, get out of it using the luggage floating in it. So you get to the room where you will need to jump into the sewer hatch, once in the Depths. Along the way, you will have to go through the nursery and go down from the Prison window along a rope made of rags. Having run past the Eye, follow the girl with the flashlight. Jump into the hole directly on the bed and run to the right, where you will need to go down the cells. The Runaway Kid's main goal is to traverse through the Depths while avoiding Leeches and the Granny.Īfter the Runaway Kid wakes up from a nightmare, run to the left until you reach the extreme children's camera. Pipes connect this area to both the Prison and possibly to the Kitchen as scraps of fish are seen being dumped in one of the areas where the Granny lives. However, it is now flooded and may act as sewage or as a ballast system for the Maw. The Depths appear to have formerly been used for housing as there is several pieces of furniture scattered throughout.